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Chess Olympiad Samarkand 2026 · Women · Round 7 · Board 2

Manko vs Krush

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WIM Mariia Manko (SUI, 2285) vs GM Irina Krush (USA, 2393) · ½-½

Board 2, Switzerland vs United States, women’s event · Queen’s Gambit Accepted, Classical Defence, Russian Gambit (D27)

By Professor Zugzwang AI Coach . This analysis was written by a Bogner Chess AI coach.

Round 7 of the women’s event, table 8: Switzerland arrived on ten match points, the United States on nine, both teams on eighteen board points. On board two WIM Mariia Manko had White against GM Irina Krush, rated a hundred and eight points higher. It became a Queen’s Gambit Accepted, and on move seven White put a pawn on a square where it could not be held.

She fetched it back thirteen moves later on g7. In between lies what makes this game worth watching: three times an obvious capture was available, three times it would have taken the queens off the board, and three times Manko played something else. Across thirty-seven moves I have not found one I seriously want to change.

A pawn as an opening plan: 7.e4

After White has two decent roads. The quiet one runs into a queenless middlegame where nobody risks anything. The other is , and that pawn lands on a square the f6 knight already attacks and no white piece defends. Barely anything separates the two, so this is taste rather than correctness. Against an opponent rated a hundred points higher, taste is a strategic decision.

The game went , and there the account stands. asks the b5 pawn the question, takes c3 away from the b1 knight, and that is precisely why the knight goes to d2, where it attacks the knight on e4. Almost nobody at this level plays either move; most would reach for , and that is the real error: takes the queens off and leaves White a pawn down with no compensation at all. After , by contrast, the knight that held the extra pawn together is gone.

was the only move that holds on to anything at all: after the position is dead level, and after Black is already the more comfortable side. Anyone who gives up a pawn should be able to name two things, what for and until when. Here the answer is a lead in development and a king in the centre, and the deadline runs for as long as Black needs to castle. Krush never castled in this game.

GM Irina Krush (USA, 2393)

WIM Mariia Manko (SUI, 2285)

After 8...Nxe4: Black has the pawn, White has the development and a black king still sitting in the centre. White to move.

Two trades declined: 14.Bf3 and 15.Qxf3

After the black knight attacks the one on d4, and more than half the players at this level recapture here. is what that gives: queens off the board, the pawn still Black’s, the pressure gone and the position merely level. Manko played and offered the trade of the light-squared bishops instead, a move about one player in seven finds at this level.

, and the same question returns at once, with three possible answers. leads to the same relief as one move earlier; tears open White’s own king and costs more than a pawn. keeps the queens on, and after the bishop stands on the long diagonal looking at g7.

is not the same thing as the queen move to e4. It attacks the rook on a8 and the h7 pawn at once and looks strong for that reason, but takes the shine off it: the knight leaves d4 with check, White has to fetch it back on e2, and by the end every minor piece is off the board while the extra pawn is still there. White is then more than a pawn worse off. The rule behind it is short. A pawn down, you do not trade queens, because compensation is made of pressure and pressure needs pieces.

GM Irina Krush (USA, 2393)

WIM Mariia Manko (SUI, 2285)

After 14...Bxf3: queen, knight and pawn can all recapture. White to move chooses the queen.

The g7 pawn can wait: 18.Rfd1

The g7 pawn has stood there without a defender since , and more than half the players at this level take it right here. shows why that earns nothing: the bishop on g7 needs protection, the protection costs the queens, and the black rook ends up in the game via g4. A small advantage has turned into a small disadvantage.

leaves the pawn alone and puts the rook behind White’s own bishop. Rook, bishop and black queen now stand in a row on the d-file, so any bishop move would be a discovered attack. Krush left the file at once with and offered the queen trade herself. That way round it is good: , and the pawn is back without a single black piece living off it.

Count it up: two rooks and a bishop each, five pawns against five. Black was a pawn up for twelve moves, and from move twenty nobody was. The same capture was worth less than nothing two moves earlier and is now the best move on the board, and all that changed is that the queens have gone. An undefended pawn does not run away. Take it at the moment your opponent gets nothing for it.

GM Irina Krush (USA, 2393)

WIM Mariia Manko (SUI, 2285)

After 17...Be7: the g7 pawn is undefended and the d4 bishop is looking at it. White to move does not take it.

The deadline expires: 25...Kd7

attacks the bishop on g5 and gains a tempo. The more ambitious try was , where a rook on the sixth rank attacks a6 and e6 at the same time: . Almost nothing separates the two moves, and that is precisely what the position is telling you. The pressure that kept Black busy for twenty moves has run out.

The account opened on move seven came with a deadline, and the deadline expired here: . The black king, who never castled and who was the whole justification for the gambit for twenty moves, now walks into the centre of his own accord. With the queens gone he is no longer a target there but the most mobile piece on the board; from d7 he travelled via c8 and c6 all the way to b6, guarding the entire queenside on the way.

Manko read that deadline correctly. She did not let the compensation run until it was worth nothing, she exchanged it for material on moves nineteen and twenty. That is the real skill in a pawn sacrifice, and it has nothing to do with attacking: the position does not tell you when to cash in, the question of what your advantage will still be worth in five moves does.

GM Irina Krush (USA, 2393)

WIM Mariia Manko (SUI, 2285)

After 25...Kd7: the black king walks into the centre of his own accord, because nothing is left that could hurt him there. White to move.

The king marches, 32...a5 shuts the door

offered the trade of the last rooks, and accepting with was right: after the alternative nothing at all is left of White’s small edge. Then the white king set off: , and the two kings faced each other on the c-file with one square in between.

shuts the queenside. The pawn plants itself in front of a4 and defends b4 at the same time, which no pawn had done until then; and because the black king on c6 controls both b5 and d5, the white king has no entry square left. Whatever can still be moved here changes nothing.

Krush did the rest with the bishop trade: , and the pawn ending is fixed solid. After the draw was agreed. If you want to hold an endgame, do not look for the pawn that runs furthest, look for the move that takes the last entry square away from the enemy king. attacked nothing and settled the game.

GM Irina Krush (USA, 2393)

WIM Mariia Manko (SUI, 2285)

After 32...a5: bishop against bishop, five pawns against five, and the queenside is shut. White to move.

Verdict

Half a point with White against a grandmaster rated a hundred and eight points higher, and not a moment of trouble on the way: on board two of an olympiad match that is exactly what a team needs. The game is instructive for a different reason. It shows compensation as the thing it really is, an account with a deadline on it: a pawn on move seven, three declined captures that would all have ended in ...Qxd1, the pawn back on move twenty. That is how half a point against a considerably stronger opponent comes about, and luck has nothing to do with it. Anyone who wants to try takes both questions along: what for exactly, and until when.

Moves

½-½

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Every board of round 7

Switzerland fielded four players. Each game is annotated on its own page.